Five Links: Fun and Games Edition

Happy Friday, everyone.

As we kick off spring break season, let’s look at something a little lighter and happier: the gaming side of technology. Consumer design can be a huge driver even for enterprise technology; the simple UX of Apple products is now influencing design and experience expectations for backend systems. From nostalgia games to astronomical artwork, there is a lot of interesting stuff going on in the world. One of my favorite lines from Graceland (seriously, Paul Simon rocks, people): “These are the days of miracles and wonder.”

Continue reading “Five Links: Fun and Games Edition”

Five Links: Embrace the Change Edition

Happy Friday, everyone.

As we come upon the glorious time change weekend, I’ve been seeing a lot of posts lately on changes — planning, designing, trying to understand what needs to change and how. Change is inevitable, but the question seems to be how far can we control it or define it. Within technology, we talk a lot about disruptive companies or key innovators, and sometimes it’s easy to begin looking at change for change’s sake. Disruptors and innovators don’t (only) change because it’s fun — they do something new with purpose. So this week’s posts look at change, design, and transformation as means to an end — chaotic yet intentional.

change

Continue reading “Five Links: Embrace the Change Edition”